About Aletheia

What Aletheia is, how this world is used, and who is behind it.

What Is Aletheia?

Aletheia is an original fantasy world developed for tabletop role‑playing games. This site serves as the canonical reference for the setting: its history, cultures, locations, assumptions, and internal logic.

The material here has grown out of decades of play and world‑building. It is intended to support long‑term campaigns and thoughtful exploration of the setting, rather than provide a fixed narrative or single “official” story.


Scope of the Site

The primary focus of this site is world lore—information that defines Aletheia as a setting, independent of any single game or campaign.

Over time, the site will also include:

  • Campaign notes from games set in Aletheia
  • Observations and lessons learned through play
  • Practical tips, tools, and links related to running and playing games in the setting

Not all content represents the same level of abstraction. World lore is curated to remain internally consistent, while campaign material may reflect specific interpretations, timelines, or outcomes.


Game Systems

Aletheia is designed to be largely system‑agnostic. The setting is intended to be adaptable to different tabletop role‑playing systems.

That said, some material—particularly campaign notes and practical advice—assumes the use of GURPS, which is the primary system used in our games. When system‑specific assumptions are present, they are noted as such.


Who Is Behind Aletheia?

This project is maintained by two long‑time tabletop role‑playing gamers and (now) fantasy world‑builders. We have been playing and running RPGs on and off for decades, and Aletheia exists as a way to organize, refine, and share the world that the two of us have had in the back of our minds for many years.

The site itself is self‑built. Coded by me (Brad) and AI. By profession, I am a senior IT professional, which influences how the site is structured and maintained.

My brother also contributes to the setting and related campaign material. He is a fantasy world‑builder and long‑time gamer. Additional details about contributors will be added as the project develops.


Canon and Interpretation

Material published here represents the current canon of the world of Aletheia.

Campaign notes and examples may depict specific events, perspectives, or outcomes that apply only to a particular game. Core world information is curated separately to preserve consistency across campaigns.


Contact and Transparency

This is a personal project, but thoughtful questions, corrections, and discussion are welcome—particularly regarding the setting, its assumptions, or how the site is built.

You can reach me at: brad [at] worldofaletheia.com