Undead manifestations born from the shattered Lattice

Cataclysm Wraiths are not ghosts in the traditional sense. They are the remnants of mortal essence caught in the violent tearing of the Lattice during the Cataclysm. Instead of dissipating naturally after death, their identity-patterns were twisted, isolated, and trapped in unstable regions of reality. Over centuries, these fragments have degraded into malevolent predators sustained by stolen life energy.
They are found only within the Shattered Lands.
They are rare, feared, and deeply unnatural.
They are also, in a technical sense, what happens when death fails.
What They Are
When a mortal dies in Aletheia, their essence remains briefly as a coherent pattern within the Lattice. For a time, that pattern still resembles the person who lived. This is why magic such as speaking with the dead or restoration shortly after death can function — the structure has not yet dissolved.
Normally, that essence disperses and is reabsorbed into the Lattice.
Cataclysm Wraiths are what happens when that process is interrupted.
During the Cataclysm, parts of the Lattice were violently fractured. Some individuals died within those distortions, but their essence became trapped inside unstable flows instead of dissolving. Their identity persisted — damaged, stretched, and slowly degrading — for centuries.
Over time:
- memory fractured
- personality warped
- fear hardened into desperation
- desperation became predation
They are now sustained by draining life from other beings.
They do not understand that allowing themselves to dissipate would end their torment. Instead, they cling to existence and hunt.
Appearance
Cataclysm Wraiths are translucent, glowing apparitions roughly matching the form they had in life. Details are indistinct and often incomplete, as though seen through fog or rippling water.
Common visual traits:
- faint blue-green glow
- semi-transparent humanoid form
- blurred or incomplete facial features
- soft internal light rather than external illumination
- intensity increases when speaking or attacking
- flickering edges that drift like smoke
When agitated or feeding, the glow brightens and becomes uneven. The figure becomes easier to distinguish, though still indistinct.
Older wraiths sometimes exhibit additional phenomena:
- drifting luminous particles
- faint distortion of air
- slow eddies of dust or mist
- subtle movement of loose objects nearby
These effects are not dramatic. They are unsettling precisely because they are quiet and restrained.
Intelligence and Memory
Cataclysm Wraiths are intelligent, but damaged.
Their cognition resembles severe dementia:
- fragmented memory
- inconsistent recognition
- looping thoughts
- confused identity
- distorted emotional responses
They may remember:
- their name
- a place
- a person
- a moment of death
- a fear
But never reliably, and never for long.
This instability does not make them harmless. If anything, it makes them worse. They do not reason their way to cruelty. They drift into it repeatedly.
They are capable of breathy, whisper-like speech. This is not true vocalization. Instead, they manipulate air through weak Lattice interaction, producing faint, dry, exhaled words.
Their voices sound:
- distant
- hollow
- uneven
- as though spoken through cold air
Some attempt conversation. Most revert quickly to predation.
Behavior
Cataclysm Wraiths seek living beings to drain.
They prefer sentient creatures, which provide stronger and longer-lasting sustenance. Animals are used when necessary but are less effective.
They hunt slowly.
A wraith will:
- follow silently
- drift through terrain
- approach cautiously
- reach out only when close
They must physically touch the target.
The drain is gradual. Victims experience:
- fatigue
- weakness
- confusion
- loss of coordination
- collapse
- death
There is no dramatic withering or aging. The victim simply fades.
Wraiths may feed multiple times from the same victim if uninterrupted.
Creation of New Wraiths
Cataclysm Wraiths are extremely difficult to create.
A new wraith forms only when:
- a creature is killed by a Cataclysm Wraith
- the death occurs near an active Lattice hot spot
- the hot spot is unstable enough to trap the essence
These hot spots shift over time. They move slowly across the Shattered Lands, appearing and fading over weeks, months, or years. They are less numerous now than shortly after the Cataclysm.
This prevents uncontrolled proliferation.
Most victims simply die.
A very small number become trapped.
Abilities
All Cataclysm Wraiths share certain traits:
Incorporeal Form
They pass through walls, terrain, and objects. Solid barriers slow but do not stop them.
Life Drain
Touch drains vitality over time. The wraith strengthens as the victim weakens.
Limited Lattice Manipulation
They can weakly influence air and extremely light objects. This allows:
- whispering speech
- slight movement of dust
- opening light doors
- shifting loose items
These effects are subtle and unreliable.
Stealth Presence
When inactive, they are difficult to notice. Their glow dims significantly unless speaking or feeding.
Older Wraiths
Some wraiths that have survived for centuries develop additional minor abilities:
- stronger air manipulation
- faint telekinetic nudges
- brief bursts of brightness
- localized cold sensation
- minor distortion of sound
These remain subtle. Cataclysm Wraiths are not explosive or flashy. They are slow, quiet predators.
Weaknesses
Cataclysm Wraiths are sustained by unstable Lattice structure. Anything that stabilizes or disrupts that structure harms them.
Effective methods include:
Divine Power
Clerical magic disrupts the unstable pattern. To the wraith this feels like destruction. In reality, it allows the essence to dissipate naturally.
Lattice-Stabilizing Magic
Arcane techniques that calm or normalize Lattice flows weaken them. This is one of the few cases where “healing” the structure destroys the creature.
Certain Energies
Strong magical forces that disrupt incorporeal patterns can destroy them. This varies by tradition and technique.
They cannot reform once destroyed. Dissipation is permanent.
Why They Remain in the Shattered Lands
Cataclysm Wraiths are not physically bound to the Shattered Lands.
They are psychologically bound.
They instinctively remain within range of unstable Lattice hot spots that sustain their existence. Leaving these regions would cause them to gradually dissipate.
To the wraith, this feels like dying.
Because they fear dissolution, they refuse to leave.
In truth, leaving would end their torment.
They cannot understand this.
Age
Some Cataclysm Wraiths are over 1,300 years old.
These ancient wraiths are:
- more stable in form
- more skilled in manipulation
- more patient hunters
- deeply warped in personality
They are still fragile compared to physical creatures, but far more dangerous than newly formed wraiths.
Tone and Role
Cataclysm Wraiths are both tragic and malevolent.
They are:
- victims of the Cataclysm
- trapped in degrading identity
- terrified of dissolution
- sustained by killing
They are not redeemable.
They are not misunderstood.
They are predators created by metaphysical trauma.
Ending them is, in a technical sense, an act of mercy — though they experience it as annihilation.